

Especially since, once again, something seems to have gone terribly wrong in the Shibuya Under Ground, placing the souls of everyone in city limits–living or dead–in danger. Unfortunately, Minamimoto is every bit as troublesome and obtuse as ever, making it hard to say whether being involved with him is a good thing. Fortunately, Sho Minamimoto from the original game shows up to save their bacon when the Noise gets out of control. The last place gets erased at the end of the week, which means they’ll need all the help they can get to survive. This round of the Reapers’ Game demands the Players form into teams and compete against each other for the opportunity to have their wishes granted or even come back to life, and Fret and Rindo start out in dead last. Soon after, the mysterious Shoko declares them to be Players and registers them for the Reapers’ Game, which is interesting, since as far as the player knows, Fret and Rindo aren’t dead… are they? The horrified Rindo appears to go back in time, grabs Fret, and runs in the opposite direction.

After the pair realize the attack is genuine, they try to run, sending Fret right into the path of an oncoming truck. Things get significantly worse for the pair when they end up witnessing two Players being attacked by Noise-stylized monsters that are part animal and part graffiti. I was almost lulled into a false sense of security before suddenly noticing a Wall Reaper in his iconic red hoodie standing by the stairs in Dogenzaka.Īfter being given a Reaper Pin by his friend Fret, Rindo begins picking up the thoughts of people around him. Unlike the first game, which plunged you right into the action, NEO: TWEWY takes the time to establish the easy-going friendship between Fret and Rindo immediately and eases the player into things by exploring a gorgeous, cel-shaded version of Shibuya.

As soon as I booted it up, I was sucked back into its timeless yet cutting-edge world. Let me start by saying that this game was a hell of a nostalgia trip. If there’s one solid complaint I have about this sequel, it’s that it lacks some of the substance of the first game, but it’s still a fun ride nonetheless. In fact, NEO: TWEWY may have a little too much style. This game puts a new spin on the first game’s themes of death, deception, and trust, brings in a new cast of dead teenagers and updates the setting for the 2020s, all while still keeping that timeless TWEWY style. However, if I had envisioned a sequel, NEO: The World Ends with You is almost exactly what I would’ve envisioned, right down to making Sho Minamimoto playable. Yes, it’s my favorite game of all time, but I felt like Neku’s story was at an end after the original DS game, and no follow-up could possibly pick up where it left off. Just remember to use any resources or pins you have on you and take care of your teammates in order to perform better.I’m going to be very honest here-I never actually wanted The World Ends with You to get a sequel. Hopefully, these NEO: The World Ends with You tips and tricks make you more proficient while taking down monsters and competing in the Reapers Game. Once you've unlocked other difficulty levels all you have to do is press the + button and then change the difficulty to whatever level you want. Mix it up and play in whatever way suits you best. However, the lower the difficulty, the more pins you'll earn in battle. For instance, The harder the difficulty, the more EXP you earn. Not only can you change the difficulty, but the game encourages you to do so. Fret lets you access Easy mode while Minamimoto lets you access Hard. However, after unlocking the Social Network, you'll eventually be able to purchase the ability to change the game difficulty levels: Easy, Hard, and Ultimate. When you first start the game, the difficulty level will be stuck at Normal.
